att.beatRpt.vis

Visual domain attributes.
Module
Attributes
@color, @expand, @glyph.auth, @glyph.name, @glyph.num, @glyph.uri, @slash
@color(optional)Used to indicate visual appearance. Do not confuse this with the musical term 'color' as used in pre-CMN notation. Value conforms to data.COLOR.
@expand(optional)Indicates whether to render a repeat symbol or the source material to which it refers. A value of 'true' renders the source material, while 'false' displays the repeat symbol. Value conforms to data.BOOLEAN.
@glyph.auth(optional)A name or label associated with the controlled vocabulary from which the value of @glyph.name or @glyph.num is taken, or the textual content of the element. Suggested values are: "smufl" (Standard Music Font Layout.)
@glyph.name(optional)Glyph name. Value is plain text.
@glyph.num(optional)Numeric glyph reference in hexadecimal notation, e.g., "#xE000" or "U+E000". N.B. SMuFL version 1.18 uses the range U+E000 - U+ECBF. Value conforms to data.HEXNUM.
@glyph.uri(optional)The web-accessible location of the controlled vocabulary from which the value of @glyph.name or @glyph.num is taken, or the textual content of the element. Value conforms to data.URI.
@slash(required)Indicates the number of slashes required to render the appropriate beat repeat symbol. When a single beat consisting of a single note or chord is repeated, the repetition symbol is a single thick, slanting slash; therefore, the value 1 should be used. When the beat is divided into even notes, the following values should be used: 4ths or 8ths=1, 16ths=2, 32nds=3, 64ths=4, 128ths=5. When the beat is comprised of mixed duration values, the default rendition is 2 slashes and 2 dots. Value conforms to data.BEATRPT.REND.
@slash(required)Indicates the number of slashes required to render the appropriate beat repeat symbol. When a single beat consisting of a single note or chord is repeated, the repetition symbol is a single thick, slanting slash; therefore, the value 1 should be used. When the beat is divided into even notes, the following values should be used: 4ths or 8ths=1, 16ths=2, 32nds=3, 64ths=4, 128ths=5. When the beat is comprised of mixed duration values, the default rendition is 2 slashes and 2 dots. Value conforms to data.BEATRPT.REND.
(MEI.shared) Visual color attributes.
@color(optional)Used to indicate visual appearance. Do not confuse this with the musical term 'color' as used in pre-CMN notation. Value conforms to data.COLOR.
(MEI.cmn) Attributes that indicate whether to render a repeat symbol or the source material to which it refers.
@expand(optional)Indicates whether to render a repeat symbol or the source material to which it refers. A value of 'true' renders the source material, while 'false' displays the repeat symbol. Value conforms to data.BOOLEAN.
(MEI.externalsymbols) Attributes used to associate MEI features with corresponding glyphs in an externally-defined standard such as SMuFL.
(MEI.externalsymbols) Attributes that point to an external symbol authority.
@glyph.auth(optional)A name or label associated with the controlled vocabulary from which the value of @glyph.name or @glyph.num is taken, or the textual content of the element. Suggested values are: "smufl" (Standard Music Font Layout.)
@glyph.uri(optional)The web-accessible location of the controlled vocabulary from which the value of @glyph.name or @glyph.num is taken, or the textual content of the element. Value conforms to data.URI.
(MEI.externalsymbols) Attributes that specify names or values taken from an external symbol authority.
@glyph.name(optional)Glyph name. Value is plain text.
@glyph.num(optional)Numeric glyph reference in hexadecimal notation, e.g., "#xE000" or "U+E000". N.B. SMuFL version 1.18 uses the range U+E000 - U+ECBF. Value conforms to data.HEXNUM.
@expand(optional)Indicates whether to render a repeat symbol or the source material to which it refers. A value of 'true' renders the source material, while 'false' displays the repeat symbol. Value conforms to data.BOOLEAN.
@glyph.auth(optional)A name or label associated with the controlled vocabulary from which the value of @glyph.name or @glyph.num is taken, or the textual content of the element. Suggested values are: "smufl" (Standard Music Font Layout.)
@glyph.name(optional)Glyph name. Value is plain text.
@glyph.num(optional)Numeric glyph reference in hexadecimal notation, e.g., "#xE000" or "U+E000". N.B. SMuFL version 1.18 uses the range U+E000 - U+ECBF. Value conforms to data.HEXNUM.
@glyph.uri(optional)The web-accessible location of the controlled vocabulary from which the value of @glyph.name or @glyph.num is taken, or the textual content of the element. Value conforms to data.URI.
@color(optional)Used to indicate visual appearance. Do not confuse this with the musical term 'color' as used in pre-CMN notation. Value conforms to data.COLOR.
@slash(required)Indicates the number of slashes required to render the appropriate beat repeat symbol. When a single beat consisting of a single note or chord is repeated, the repetition symbol is a single thick, slanting slash; therefore, the value 1 should be used. When the beat is divided into even notes, the following values should be used: 4ths or 8ths=1, 16ths=2, 32nds=3, 64ths=4, 128ths=5. When the beat is comprised of mixed duration values, the default rendition is 2 slashes and 2 dots. Value conforms to data.BEATRPT.REND.
Available at
<beatRpt>An indication that material on a preceding beat should be repeated.
<beatRpt>An indication that material on a preceding beat should be repeated.
Declaration
<classSpec rend="add" ident="att.beatRpt.vis" module="MEI.visual" type="atts">
<desc xml:lang="en">Visual domain attributes.</desc>
<classes>
<memberOf key="att.color"/>
<memberOf key="att.expandable"/>
<memberOf key="att.extSym"/>
</classes>
<attList>
<attDef ident="slash" usage="req">
<desc xml:lang="en">Indicates the number of slashes required to render the appropriate beat repeat symbol. When a single beat consisting of a single note or chord is repeated, the repetition symbol is a single thick, slanting slash; therefore, the value
<val>1</val>
should be used. When the beat is divided into even notes, the following values should be used: 4ths or 8ths=1, 16ths=2, 32nds=3, 64ths=4, 128ths=5. When the beat is comprised of mixed duration values, the default rendition is 2 slashes and 2 dots.</desc>
<datatype>
<ref name="data.BEATRPT.REND"/>
</datatype>
</attDef>
</attList>
</classSpec>