data.MIDINAMES

data.MIDINAMES General MIDI instrument names.
Module MEI
Used by
att.midiinstrument (@midi.instrname)
Allowed values
Acoustic_Grand_Piano
Program #0.
Bright_Acoustic_Piano
Program #1.
Electric_Grand_Piano
Program #2.
Honky-tonk_Piano
Program #3.
Electric_Piano_1
Program #4.
Electric_Piano_2
Program #5.
Harpsichord
Program #6.
Clavi
Program #7.
Celesta
Program #8.
Glockenspiel
Program #9.
Music_Box
Program #10.
Vibraphone
Program #11.
Marimba
Program #12.
Xylophone
Program #13.
Tubular_Bells
Program #14.
Dulcimer
Program #15.
Drawbar_Organ
Program #16.
Percussive_Organ
Program #17.
Rock_Organ
Program #18.
Church_Organ
Program #19.
Reed_Organ
Program #20.
Accordion
Program #21.
Harmonica
Program #22.
Tango_Accordion
Program #23.
Acoustic_Guitar_nylon
Program #24.
Acoustic_Guitar_steel
Program #25.
Electric_Guitar_jazz
Program #26.
Electric_Guitar_clean
Program #27.
Electric_Guitar_muted
Program #28.
Overdriven_Guitar
Program #29.
Distortion_Guitar
Program #30.
Guitar_harmonics
Program #31.
Acoustic_Bass
Program #32.
Electric_Bass_finger
Program #33.
Electric_Bass_pick
Program #34.
Fretless_Bass
Program #35.
Slap_Bass_1
Program #36.
Slap_Bass_2
Program #37.
Synth_Bass_1
Program #38.
Synth_Bass_2
Program #39.
Violin
Program #40.
Viola
Program #41.
Cello
Program #42.
Contrabass
Program #43.
Tremolo_Strings
Program #44.
Pizzicato_Strings
Program #45.
Orchestral_Harp
Program #46.
Timpani
Program #47.
String_Ensemble_1
Program #48.
String_Ensemble_2
Program #49.
SynthStrings_1
Program #50.
SynthStrings_2
Program #51.
Choir_Aahs
Program #52.
Voice_Oohs
Program #53.
Synth_Voice
Program #54.
Orchestra_Hit
Program #55.
Trumpet
Program #56.
Trombone
Program #57.
Tuba
Program #58.
Muted_Trumpet
Program #59.
French_Horn
Program #60.
Brass_Section
Program #61.
SynthBrass_1
Program #62.
SynthBrass_2
Program #63.
Soprano_Sax
Program #64.
Alto_Sax
Program #65.
Tenor_Sax
Program #66.
Baritone_Sax
Program #67.
Oboe
Program #68.
English_Horn
Program #69.
Bassoon
Program #70.
Clarinet
Program #71.
Piccolo
Program #72.
Flute
Program #73.
Recorder
Program #74.
Pan_Flute
Program #75.
Blown_Bottle
Program #76.
Shakuhachi
Program #77.
Whistle
Program #78.
Ocarina
Program #79.
Lead_1_square
Program #80.
Lead_2_sawtooth
Program #81.
Lead_3_calliope
Program #82.
Lead_4_chiff
Program #83.
Lead_5_charang
Program #84.
Lead_6_voice
Program #85.
Lead_7_fifths
Program #86.
Lead_8_bass_and_lead
Program #87.
Pad_1_new_age
Program #88.
Pad_2_warm
Program #89.
Pad_3_polysynth
Program #90.
Pad_4_choir
Program #91.
Pad_5_bowed
Program #92.
Pad_6_metallic
Program #93.
Pad_7_halo
Program #94.
Pad_8_sweep
Program #95.
FX_1_rain
Program #96.
FX_2_soundtrack
Program #97.
FX_3_crystal
Program #98.
FX_4_atmosphere
Program #99.
FX_5_brightness
Program #100.
FX_6_goblins
Program #101.
FX_7_echoes
Program #102.
FX_8_sci-fi
Program #103.
Sitar
Program #104.
Banjo
Program #105.
Shamisen
Program #106.
Koto
Program #107.
Kalimba
Program #108.
Bagpipe
Program #109.
Fiddle
Program #110.
Shanai
Program #111.
Tinkle_Bell
Program #112.
Agogo
Program #113.
Steel_Drums
Program #114.
Woodblock
Program #115.
Taiko_Drum
Program #116.
Melodic_Tom
Program #117.
Synth_Drum
Program #118.
Reverse_Cymbal
Program #119.
Guitar_Fret_Noise
Program #120.
Breath_Noise
Program #121.
Seashore
Program #122.
Bird_Tweet
Program #123.
Telephone_Ring
Program #124.
Helicopter
Program #125.
Applause
Program #126.
Gunshot
Program #127.
Acoustic_Bass_Drum
Key #35.
Bass_Drum_1
Key #36.
Side_Stick
Key #37.
Acoustic_Snare
Key #38.
Hand_Clap
Key #39.
Electric_Snare
Key #40.
Low_Floor_Tom
Key #41.
Closed_Hi_Hat
Key #42.
High_Floor_Tom
Key #43.
Pedal_Hi-Hat
Key #44.
Low_Tom
Key #45.
Open_Hi-Hat
Key #46.
Low-Mid_Tom
Key #47.
Hi-Mid_Tom
Key #48.
Crash_Cymbal_1
Key #49.
High_Tom
Key #50.
Ride_Cymbal_1
Key #51.
Chinese_Cymbal
Key #52.
Ride_Bell
Key #53.
Tambourine
Key #54.
Splash_Cymbal
Key #55.
Cowbell
Key #56.
Crash_Cymbal_2
Key #57.
Vibraslap
Key #58.
Ride_Cymbal_2
Key #59.
Hi_Bongo
Key #60.
Low_Bongo
Key #61.
Mute_Hi_Conga
Key #62.
Open_Hi_Conga
Key #63.
Low_Conga
Key #64.
High_Timbale
Key #65.
Low_Timbale
Key #66.
High_Agogo
Key #67.
Low_Agogo
Key #68.
Cabasa
Key #69.
Maracas
Key #70.
Short_Whistle
Key #71.
Long_Whistle
Key #72.
Short_Guiro
Key #73.
Long_Guiro
Key #74.
Claves
Key #75.
Hi_Wood_Block
Key #76.
Low_Wood_Block
Key #77.
Mute_Cuica
Key #78.
Open_Cuica
Key #79.
Mute_Triangle
Key #80.
Open_Triangle
Key #81.
Declaration
<content>
<valList type= "closed">
<valItem ident= "Acoustic_Grand_Piano">
<desc>Program #0. </desc>
</valItem>
<valItem ident= "Bright_Acoustic_Piano">
<desc>Program #1. </desc>
</valItem>
<valItem ident= "Electric_Grand_Piano">
<desc>Program #2. </desc>
</valItem>
<valItem ident= "Honky-tonk_Piano">
<desc>Program #3. </desc>
</valItem>
<valItem ident= "Electric_Piano_1">
<desc>Program #4. </desc>
</valItem>
<valItem ident= "Electric_Piano_2">
<desc>Program #5. </desc>
</valItem>
<valItem ident= "Harpsichord">
<desc>Program #6. </desc>
</valItem>
<valItem ident= "Clavi">
<desc>Program #7. </desc>
</valItem>
<valItem ident= "Celesta">
<desc>Program #8. </desc>
</valItem>
<valItem ident= "Glockenspiel">
<desc>Program #9. </desc>
</valItem>
<valItem ident= "Music_Box">
<desc>Program #10. </desc>
</valItem>
<valItem ident= "Vibraphone">
<desc>Program #11. </desc>
</valItem>
<valItem ident= "Marimba">
<desc>Program #12. </desc>
</valItem>
<valItem ident= "Xylophone">
<desc>Program #13. </desc>
</valItem>
<valItem ident= "Tubular_Bells">
<desc>Program #14. </desc>
</valItem>
<valItem ident= "Dulcimer">
<desc>Program #15. </desc>
</valItem>
<valItem ident= "Drawbar_Organ">
<desc>Program #16. </desc>
</valItem>
<valItem ident= "Percussive_Organ">
<desc>Program #17. </desc>
</valItem>
<valItem ident= "Rock_Organ">
<desc>Program #18. </desc>
</valItem>
<valItem ident= "Church_Organ">
<desc>Program #19. </desc>
</valItem>
<valItem ident= "Reed_Organ">
<desc>Program #20. </desc>
</valItem>
<valItem ident= "Accordion">
<desc>Program #21. </desc>
</valItem>
<valItem ident= "Harmonica">
<desc>Program #22. </desc>
</valItem>
<valItem ident= "Tango_Accordion">
<desc>Program #23. </desc>
</valItem>
<valItem ident= "Acoustic_Guitar_nylon">
<desc>Program #24. </desc>
</valItem>
<valItem ident= "Acoustic_Guitar_steel">
<desc>Program #25. </desc>
</valItem>
<valItem ident= "Electric_Guitar_jazz">
<desc>Program #26. </desc>
</valItem>
<valItem ident= "Electric_Guitar_clean">
<desc>Program #27. </desc>
</valItem>
<valItem ident= "Electric_Guitar_muted">
<desc>Program #28. </desc>
</valItem>
<valItem ident= "Overdriven_Guitar">
<desc>Program #29. </desc>
</valItem>
<valItem ident= "Distortion_Guitar">
<desc>Program #30. </desc>
</valItem>
<valItem ident= "Guitar_harmonics">
<desc>Program #31. </desc>
</valItem>
<valItem ident= "Acoustic_Bass">
<desc>Program #32. </desc>
</valItem>
<valItem ident= "Electric_Bass_finger">
<desc>Program #33. </desc>
</valItem>
<valItem ident= "Electric_Bass_pick">
<desc>Program #34. </desc>
</valItem>
<valItem ident= "Fretless_Bass">
<desc>Program #35. </desc>
</valItem>
<valItem ident= "Slap_Bass_1">
<desc>Program #36. </desc>
</valItem>
<valItem ident= "Slap_Bass_2">
<desc>Program #37. </desc>
</valItem>
<valItem ident= "Synth_Bass_1">
<desc>Program #38. </desc>
</valItem>
<valItem ident= "Synth_Bass_2">
<desc>Program #39. </desc>
</valItem>
<valItem ident= "Violin">
<desc>Program #40. </desc>
</valItem>
<valItem ident= "Viola">
<desc>Program #41. </desc>
</valItem>
<valItem ident= "Cello">
<desc>Program #42. </desc>
</valItem>
<valItem ident= "Contrabass">
<desc>Program #43. </desc>
</valItem>
<valItem ident= "Tremolo_Strings">
<desc>Program #44. </desc>
</valItem>
<valItem ident= "Pizzicato_Strings">
<desc>Program #45. </desc>
</valItem>
<valItem ident= "Orchestral_Harp">
<desc>Program #46. </desc>
</valItem>
<valItem ident= "Timpani">
<desc>Program #47. </desc>
</valItem>
<valItem ident= "String_Ensemble_1">
<desc>Program #48. </desc>
</valItem>
<valItem ident= "String_Ensemble_2">
<desc>Program #49. </desc>
</valItem>
<valItem ident= "SynthStrings_1">
<desc>Program #50. </desc>
</valItem>
<valItem ident= "SynthStrings_2">
<desc>Program #51. </desc>
</valItem>
<valItem ident= "Choir_Aahs">
<desc>Program #52. </desc>
</valItem>
<valItem ident= "Voice_Oohs">
<desc>Program #53. </desc>
</valItem>
<valItem ident= "Synth_Voice">
<desc>Program #54. </desc>
</valItem>
<valItem ident= "Orchestra_Hit">
<desc>Program #55. </desc>
</valItem>
<valItem ident= "Trumpet">
<desc>Program #56. </desc>
</valItem>
<valItem ident= "Trombone">
<desc>Program #57. </desc>
</valItem>
<valItem ident= "Tuba">
<desc>Program #58. </desc>
</valItem>
<valItem ident= "Muted_Trumpet">
<desc>Program #59. </desc>
</valItem>
<valItem ident= "French_Horn">
<desc>Program #60. </desc>
</valItem>
<valItem ident= "Brass_Section">
<desc>Program #61. </desc>
</valItem>
<valItem ident= "SynthBrass_1">
<desc>Program #62. </desc>
</valItem>
<valItem ident= "SynthBrass_2">
<desc>Program #63. </desc>
</valItem>
<valItem ident= "Soprano_Sax">
<desc>Program #64. </desc>
</valItem>
<valItem ident= "Alto_Sax">
<desc>Program #65. </desc>
</valItem>
<valItem ident= "Tenor_Sax">
<desc>Program #66. </desc>
</valItem>
<valItem ident= "Baritone_Sax">
<desc>Program #67. </desc>
</valItem>
<valItem ident= "Oboe">
<desc>Program #68. </desc>
</valItem>
<valItem ident= "English_Horn">
<desc>Program #69. </desc>
</valItem>
<valItem ident= "Bassoon">
<desc>Program #70. </desc>
</valItem>
<valItem ident= "Clarinet">
<desc>Program #71. </desc>
</valItem>
<valItem ident= "Piccolo">
<desc>Program #72. </desc>
</valItem>
<valItem ident= "Flute">
<desc>Program #73. </desc>
</valItem>
<valItem ident= "Recorder">
<desc>Program #74. </desc>
</valItem>
<valItem ident= "Pan_Flute">
<desc>Program #75. </desc>
</valItem>
<valItem ident= "Blown_Bottle">
<desc>Program #76. </desc>
</valItem>
<valItem ident= "Shakuhachi">
<desc>Program #77. </desc>
</valItem>
<valItem ident= "Whistle">
<desc>Program #78. </desc>
</valItem>
<valItem ident= "Ocarina">
<desc>Program #79. </desc>
</valItem>
<valItem ident= "Lead_1_square">
<desc>Program #80. </desc>
</valItem>
<valItem ident= "Lead_2_sawtooth">
<desc>Program #81. </desc>
</valItem>
<valItem ident= "Lead_3_calliope">
<desc>Program #82. </desc>
</valItem>
<valItem ident= "Lead_4_chiff">
<desc>Program #83. </desc>
</valItem>
<valItem ident= "Lead_5_charang">
<desc>Program #84. </desc>
</valItem>
<valItem ident= "Lead_6_voice">
<desc>Program #85. </desc>
</valItem>
<valItem ident= "Lead_7_fifths">
<desc>Program #86. </desc>
</valItem>
<valItem ident= "Lead_8_bass_and_lead">
<desc>Program #87. </desc>
</valItem>
<valItem ident= "Pad_1_new_age">
<desc>Program #88. </desc>
</valItem>
<valItem ident= "Pad_2_warm">
<desc>Program #89. </desc>
</valItem>
<valItem ident= "Pad_3_polysynth">
<desc>Program #90. </desc>
</valItem>
<valItem ident= "Pad_4_choir">
<desc>Program #91. </desc>
</valItem>
<valItem ident= "Pad_5_bowed">
<desc>Program #92. </desc>
</valItem>
<valItem ident= "Pad_6_metallic">
<desc>Program #93. </desc>
</valItem>
<valItem ident= "Pad_7_halo">
<desc>Program #94. </desc>
</valItem>
<valItem ident= "Pad_8_sweep">
<desc>Program #95. </desc>
</valItem>
<valItem ident= "FX_1_rain">
<desc>Program #96. </desc>
</valItem>
<valItem ident= "FX_2_soundtrack">
<desc>Program #97. </desc>
</valItem>
<valItem ident= "FX_3_crystal">
<desc>Program #98. </desc>
</valItem>
<valItem ident= "FX_4_atmosphere">
<desc>Program #99. </desc>
</valItem>
<valItem ident= "FX_5_brightness">
<desc>Program #100. </desc>
</valItem>
<valItem ident= "FX_6_goblins">
<desc>Program #101. </desc>
</valItem>
<valItem ident= "FX_7_echoes">
<desc>Program #102. </desc>
</valItem>
<valItem ident= "FX_8_sci-fi">
<desc>Program #103. </desc>
</valItem>
<valItem ident= "Sitar">
<desc>Program #104. </desc>
</valItem>
<valItem ident= "Banjo">
<desc>Program #105. </desc>
</valItem>
<valItem ident= "Shamisen">
<desc>Program #106. </desc>
</valItem>
<valItem ident= "Koto">
<desc>Program #107. </desc>
</valItem>
<valItem ident= "Kalimba">
<desc>Program #108. </desc>
</valItem>
<valItem ident= "Bagpipe">
<desc>Program #109. </desc>
</valItem>
<valItem ident= "Fiddle">
<desc>Program #110. </desc>
</valItem>
<valItem ident= "Shanai">
<desc>Program #111. </desc>
</valItem>
<valItem ident= "Tinkle_Bell">
<desc>Program #112. </desc>
</valItem>
<valItem ident= "Agogo">
<desc>Program #113. </desc>
</valItem>
<valItem ident= "Steel_Drums">
<desc>Program #114. </desc>
</valItem>
<valItem ident= "Woodblock">
<desc>Program #115. </desc>
</valItem>
<valItem ident= "Taiko_Drum">
<desc>Program #116. </desc>
</valItem>
<valItem ident= "Melodic_Tom">
<desc>Program #117. </desc>
</valItem>
<valItem ident= "Synth_Drum">
<desc>Program #118. </desc>
</valItem>
<valItem ident= "Reverse_Cymbal">
<desc>Program #119. </desc>
</valItem>
<valItem ident= "Guitar_Fret_Noise">
<desc>Program #120. </desc>
</valItem>
<valItem ident= "Breath_Noise">
<desc>Program #121. </desc>
</valItem>
<valItem ident= "Seashore">
<desc>Program #122. </desc>
</valItem>
<valItem ident= "Bird_Tweet">
<desc>Program #123. </desc>
</valItem>
<valItem ident= "Telephone_Ring">
<desc>Program #124. </desc>
</valItem>
<valItem ident= "Helicopter">
<desc>Program #125. </desc>
</valItem>
<valItem ident= "Applause">
<desc>Program #126. </desc>
</valItem>
<valItem ident= "Gunshot">
<desc>Program #127. </desc>
</valItem>
<!-- the following percussion sounds are available when channel is set to 10 -->
<valItem ident= "Acoustic_Bass_Drum">
<desc>Key #35. </desc>
</valItem>
<valItem ident= "Bass_Drum_1">
<desc>Key #36. </desc>
</valItem>
<valItem ident= "Side_Stick">
<desc>Key #37. </desc>
</valItem>
<valItem ident= "Acoustic_Snare">
<desc>Key #38. </desc>
</valItem>
<valItem ident= "Hand_Clap">
<desc>Key #39. </desc>
</valItem>
<valItem ident= "Electric_Snare">
<desc>Key #40. </desc>
</valItem>
<valItem ident= "Low_Floor_Tom">
<desc>Key #41. </desc>
</valItem>
<valItem ident= "Closed_Hi_Hat">
<desc>Key #42. </desc>
</valItem>
<valItem ident= "High_Floor_Tom">
<desc>Key #43. </desc>
</valItem>
<valItem ident= "Pedal_Hi-Hat">
<desc>Key #44. </desc>
</valItem>
<valItem ident= "Low_Tom">
<desc>Key #45. </desc>
</valItem>
<valItem ident= "Open_Hi-Hat">
<desc>Key #46. </desc>
</valItem>
<valItem ident= "Low-Mid_Tom">
<desc>Key #47. </desc>
</valItem>
<valItem ident= "Hi-Mid_Tom">
<desc>Key #48. </desc>
</valItem>
<valItem ident= "Crash_Cymbal_1">
<desc>Key #49. </desc>
</valItem>
<valItem ident= "High_Tom">
<desc>Key #50. </desc>
</valItem>
<valItem ident= "Ride_Cymbal_1">
<desc>Key #51. </desc>
</valItem>
<valItem ident= "Chinese_Cymbal">
<desc>Key #52. </desc>
</valItem>
<valItem ident= "Ride_Bell">
<desc>Key #53. </desc>
</valItem>
<valItem ident= "Tambourine">
<desc>Key #54. </desc>
</valItem>
<valItem ident= "Splash_Cymbal">
<desc>Key #55. </desc>
</valItem>
<valItem ident= "Cowbell">
<desc>Key #56. </desc>
</valItem>
<valItem ident= "Crash_Cymbal_2">
<desc>Key #57. </desc>
</valItem>
<valItem ident= "Vibraslap">
<desc>Key #58. </desc>
</valItem>
<valItem ident= "Ride_Cymbal_2">
<desc>Key #59. </desc>
</valItem>
<valItem ident= "Hi_Bongo">
<desc>Key #60. </desc>
</valItem>
<valItem ident= "Low_Bongo">
<desc>Key #61. </desc>
</valItem>
<valItem ident= "Mute_Hi_Conga">
<desc>Key #62. </desc>
</valItem>
<valItem ident= "Open_Hi_Conga">
<desc>Key #63. </desc>
</valItem>
<valItem ident= "Low_Conga">
<desc>Key #64. </desc>
</valItem>
<valItem ident= "High_Timbale">
<desc>Key #65. </desc>
</valItem>
<valItem ident= "Low_Timbale">
<desc>Key #66. </desc>
</valItem>
<valItem ident= "High_Agogo">
<desc>Key #67. </desc>
</valItem>
<valItem ident= "Low_Agogo">
<desc>Key #68. </desc>
</valItem>
<valItem ident= "Cabasa">
<desc>Key #69. </desc>
</valItem>
<valItem ident= "Maracas">
<desc>Key #70. </desc>
</valItem>
<valItem ident= "Short_Whistle">
<desc>Key #71. </desc>
</valItem>
<valItem ident= "Long_Whistle">
<desc>Key #72. </desc>
</valItem>
<valItem ident= "Short_Guiro">
<desc>Key #73. </desc>
</valItem>
<valItem ident= "Long_Guiro">
<desc>Key #74. </desc>
</valItem>
<valItem ident= "Claves">
<desc>Key #75. </desc>
</valItem>
<valItem ident= "Hi_Wood_Block">
<desc>Key #76. </desc>
</valItem>
<valItem ident= "Low_Wood_Block">
<desc>Key #77. </desc>
</valItem>
<valItem ident= "Mute_Cuica">
<desc>Key #78. </desc>
</valItem>
<valItem ident= "Open_Cuica">
<desc>Key #79. </desc>
</valItem>
<valItem ident= "Mute_Triangle">
<desc>Key #80. </desc>
</valItem>
<valItem ident= "Open_Triangle">
<desc>Key #81. </desc>
</valItem>
</valList>
</content>

MEI Guidelines Version 3.0.0